Monster Rancher 1 & 2 DX

ANDhe ‘boom’ in monster collecting in the second half of the 1990s had three clear participants. The famous Game Freak game for the Game Boy from 1996 gave way to the popular Tamagotchi Bandai at the end of the same year. The latter was followed by the virtual pet from in mid-1997 Digimon (before the ‘anime’ and the first game). A few weeks later, Tecmo stepped into the ring Monster rancher for PlayStation.

On the cover it was defined as a “Virtual Monster Breeder” or monster breeding game. Of course, he used all of this burgeoning fever to train monsters and send them into battle, but in itself it was a radically different title than its contemporary counterparts. Battles continued to be an important component that the entire ecosystem revolved around, but nutrition was the core on which they depended.

Monster Rancher 1 & 2 DX

One of the highlights was that the monsters were depicted in the basic 3D of the first PlayStation. That one year earlier Pocket Monsters Stadium offer the same combat experience, courtesy of HAL Laboratory. It was unlikely to achieve the same fame as its competitors, however Monster rancher gained followers due to its unique monster spawn mechanic.

Share your hard drive – no drive –

Monster in Monster rancher were not caught or convinced (as in Dragon Quest Monster). To get a new one it was necessary to call it up with the help of real CDs. Any music, game, or PC CD was compatible. The game read the CD’s table of contents to randomly spawn monsters while others were specially coded to forge special creatures..

Monster Rancher 1 & 2 DX

Monster rancher I haven’t read the inside of the discs, just the table of contents. It was an effective mechanism and encouraged figuring out how many CDs there are in the house to generate more monsters -Or less– powerful. A second part on PlayStation and a later, not very memorable cartoon series permeated the concept of “unleashing” monsters enclosed in CDs. It must be said that it was a striking concept.

The lack of a Nintendo console with a disc drive limited the franchise to a few spin-off cards and exploring the Game Boy Color. Thanks to Monster Rancher 1 & 2 DX For Nintendo Switch, PC (Steam) and mobiles, users can now play the two original PlayStation parenting games with some improvements. The main question that arises is how to summon monsters.

A compelling change for diskless platforms like the Switch is being made by having a huge database of albums and songs. Thanks to this internal base, we can use a search engine in which we write the name of the song or album, as well as the name of the artist, in order to generate a monster from it. There’s also the option to randomly generate a song, as well as the creature.

Usually it works, even if the surprise isn’t as exciting as a real record. It is also not the first version to look for a different form of call, as it asks for words in the Game Boy Advance and for a squiggle on the touchscreen, voice commands or a GBA cassette in DS. The database is a matter of experimentation. It is not possible to ensure that all the songs we want are there or up to what modern era they cover.

Monster Rancher 1 & 2 DX

What we noticed is that it’s easier to just search for artists and see all of the options available to you, rather than writing an entire song or album. Popularity has something to do with it, but in the random realm there are plenty of strangers. This suggests that the base is still broad, and is likely made up of hundreds of thousands of topics.

Among our numerous tests in Monster Rancher 1 & 2 DX, we can assure you that from Michael Jackson to Ricardo Arjona there are monsters that need to be released (* no pun intended).

Improvements and new online mode

This collection of Monster rancher It doesn’t just limit itself to restarting the first two PlayStation games and replacing the summoning system. Koei Tecmo Aware that the years can weigh on him, he wants to celebrate its 25th anniversary of the IP with some tweaks while keeping the same gameplay. Below that we find a good option to increase the speed (FF) and 10 more fields for storing monsters (20 in total). Optional remastered music and 27 new creatures for Monster Rancher 2.

Monster Rancher 1 & 2 DX

One mode that was of course not part of PlayStation and has now been implemented is ‘online’. This versus mode uses all frozen monsters from the selected main game. What Monster rancher It allows only one monster to be raised at a time, it’s normal for the rest to stay frozen, which is a quiet but emotionally colder (why not a nursery and that’s it?).

Among these monsters we can choose which ones to fight online in random confrontations or against a specific species. As in the main mode, we can give orders to our monsters during battles or let them fight alone and trust our upbringing. That’s a winning look from Monster rancher because it emphasizes being a good breeder rather than a “trainer”.

Battles won give you points and help you climb the global rankings. They are simple but exciting encounters, especially if you let them fight as they sometimes use attacks better and can fool the manual system. This depends on the closeness between the fighters and a yard of “will” to execute the movements, but also on a level of “loyalty” that can complicate the results if it is not enough.

It’s a similar mode to the game’s internal tournaments, but less punishing in fame and loyalty, in the same way without granting experience. Koei Tecmo will also use this modality to organize official online tournaments.

Monster Rancher 1 & 2 DX

Parenthood anecdotes

These games of Monster rancher You may be surprised by the randomness with which things happen. There is no world map to go through and everything takes place between the ranch and town menus. In the first game there are only 20 basic creatures and if we combine them we can discover 200 more mixed monsters. Even so, unexpected events occur that are not found in any other monster game.

This is the case of Atomic, a neon system conjured up with U2’s “How to Dismantle an Atomic Bomb”. She is an aggressive fighter who is a little lazy in training, but also gives everything against more impressive opponents in tournaments. These tournaments are divided into categories (S, A, B, C, D, E), with S being the highest and E being the lowest. Atomic, which is classified in Category C, and its first tournament in this, with 8 participants, competed against monsters with very high powers.

It was impossible to overcome and he lost four games in a row. On the fifth, he didn’t want to fight anymore. He was afraid of his opponent and lost for lack of help. So it happened to the rest, he just refused to fight any more and as a breeder you have no control over it. He lost every game in the tournament. It had never happened before, it had always been a winner in other categories.

We returned to the ranch to rest her, but it seems that the frustration no longer kept her alive because that is where she died. It hadn’t even completed its three-year in-game life cycle. He was just swept away by one defeat. It happened so wildly.

Monster Rancher 1 & 2 DX

If a game about virtual monster breeding lets you see how awful you can be as a monster breeder, it must have done something very well.

Monster Rancher 1 & 2 DX

in total

Monster Rancher 1 & 2 DX It did a little more than adapt PlayStation titles to modern systems, and the Switch is the ideal platform for that. Since you are relying on a huge database rather than physical discs, it is more likely that you will seek out your favorite artists to create monsters that feel more personal. Breeding remains fundamental as the centerpiece of the game series while the battles maintain their level of challenge and trial / error in training the monsters. The online mode introduced is a welcome novelty that encourages you to better educate them to face the strongest in the world.

Review with a digital copy of Monster Rancher 1 & 2 DX for Nintendo Switch by Koei Tecmo.

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